Solarpunk Beginner's Guide: Tips, Crafting Basics, and How to Get Started
Solarpunk is a first-person survival crafting game developed by the two-person German studio Cyberwave and published by rokaplay. Set across a sky filled with floating islands, it asks you to build a home base, grow food, craft gadgets, generate renewable energy, and eventually pilot an airship to discover new biomes. There is no combat, no story campaign, and no PvP — just a relaxed, open-ended loop of gathering, crafting, upgrading, and decorating, either solo or with a handful of friends online.
Released on June 8, 2026, across PC (Steam, Epic Games Store, and GOG), PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 — and included in Xbox Game Pass — Solarpunk is a focused indie experience priced at $22.99. It launched to a 73% positive rating on Steam across nearly 600 reviews, which is a solid reflection of a game that knows exactly what it wants to be. If you are just getting started, here is everything you need to know.
Choose the Right Game Mode First
One of the very first decisions Solarpunk puts in front of you is selecting a difficulty mode, and it is worth thinking about before you dive in rather than after.
- Standard Mode gives you the full survival loop. If you die, you drop your inventory and have to retrieve it. This adds a layer of stakes that keeps resource management meaningful.
- Soft Mode removes that pressure entirely. Death carries no inventory penalty, making it ideal if your main goals are building creative structures, farming crops, decorating your island, and exploring the world at a leisurely pace.
There is no wrong answer. If you want a cozy, low-stress crafting experience, Soft Mode is easily the better pick. If you want the complete survival challenge the game was designed around, go Standard.
Your First Island Priorities
The temptation in any survival crafting game is to start building something ambitious right away. Resist it. Solarpunk's starting island has everything you need to get stable, and rushing iron tools or huge structures before you have the basics covered will waste your early hours.
Your first-session checklist should look roughly like this:
- Collect nearby chests — Chests containing food and basic materials are scattered close to your spawn. Grab them immediately; they make the early game significantly smoother.
- Pick a smart base location — The plot next to the only pond on the starting island is one of the best spots. Valuable resources are close by, and water access simplifies both farming and survival considerably.
- Solve food and water early — Start harvesting berries and planting cotton. Build a Rain Collector as soon as possible so that rainfall is stored rather than wasted. Dry stretches can slow down farming and travel more than you'd expect, so don't leave this step until later.
- Craft your core tools — Axe, Pickaxe, and Hoe come first. These open up gathering and farming, which everything else depends on.
- Place a Bed — Sleeping cycles matter for managing in-game time and keeping your character rested.
- Build a Research Table — This is the gateway to most meaningful progression. Do not skip it.
A solid end goal for your very first play session: Research Table built, Rain Collector placed, Bed down, and cotton growing. If you hit all four of those, you are in great shape.
Understanding Solarpunk's Two-Layer Crafting System
Crafting in Solarpunk works across two distinct layers, and understanding the difference early will save you a lot of head-scratching.
Layer 1 — Quick Crafting: This is your hand-crafting menu, available from the very start with no prerequisites. It gives you access to basic tools and, crucially, the Crafting Table itself. One of the most useful items you can make here early on is the Survival Guide — place it in your base and it becomes an interactive reference for controls, progression tips, and game mechanics. Worth making immediately.
Layer 2 — The Crafting Table: Once built (Wood x6), the Crafting Table moves most recipes out of the quick-craft list and opens up the full building chain. However, the majority of recipes here require blueprints, which you unlock through the Research Table.
The Research Table is where long-term progression lives. You craft it (Wood x8, Cloth x1), then upgrade it over time using resources. Each upgrade tier unlocks new blueprints for equipment, structures, and decorations. Helpfully, the resource requirements for each tier act as a natural guide for what to gather next — if you ever feel directionless, check what the next Research Table upgrade needs and work toward that.
Essential Early Recipes at a Glance
| Item | Materials |
|---|---|
| Crafting Table | Wood x6 |
| Axe | Stick x2, Stone x2 |
| Pickaxe | Stick x2, Stone x3 |
| Hoe | Stick x3, Stone x2 |
| Build Hammer | Stick x4, Stone x5 |
| Research Table | Wood x8, Cloth x1 |
Building Your First Base
To construct any structure in Solarpunk, you need the Build Hammer (Stick x4, Stone x5, crafted at the Crafting Table). Equip it in your quick-select slot to open the build menu, which contains all available structure pieces.
A few tips to keep early building stress-free:
- Start small and ugly. A cramped, functional starter base beats a half-finished ambitious one every time. Get the survival loop running first, then beautify later.
- Roofs can be awkward at first. Don't panic if they don't behave as expected — experiment with the available pieces and come back to polish once you're comfortable with the system.
- Storage early, storage often. Chests fill up fast. Build more than you think you need before your inventory becomes chaotic.
Tips for a Smooth Early Game
- Slow down. Solarpunk is a cozy game at heart, but it still has survival needs, resource gates, weather systems, and progression locks that will trip you up if you race ahead. Building a stable routine on the first island pays dividends later.
- Don't ignore beehives. They are part of a productive early island setup and contribute to a self-sustaining base before you take your first airship flight.
- Save iron. It becomes important for the Airship Dock and other mid-game recipes. Spending all of it on tools before you're ready to progress will slow you down.
- Check the Survival Guide regularly. It's not just a tutorial prop — it holds genuinely useful information about mechanics that the game doesn't always explain loudly.
- Before your first flight, make sure you have storage organised, beehives running, iron saved, cloth stockpiled, and the Crashed Airship Component in hand. Leaving your starting island before it is self-sustaining makes returning to fix things much more annoying.
Final Thoughts
Solarpunk is a debut project from a two-person studio that was funded through a 2023 Kickstarter campaign raising over 300,000 euros from more than 6,000 backers — and it shows the kind of clear, confident design vision that kind of origin story tends to produce. It is not trying to be everything to everyone. It is a calm, renewable-energy-powered survival crafting game about building something beautiful at your own pace, and it does that well.
Get your first island stable, learn the two-layer crafting system, don't rush the airship, and you will find a genuinely enjoyable experience waiting for you across those floating skies.